Gear Affixes for Diablo 4
In this article, we’ve gathered all the Diablo 4 gear affixes and organized them by gear type and class.
We recommend using the table of contents jump below or Cntrl + F to help you find what you’re looking for.
Be sure to also check out Kripparian’s video on gearing tips linked below for more expert recommendations!
Let’s dive in!
Table of Contents
- Helm
- Chest
- Gloves
- Amulet
- Rings
- Weapon
- Pants
- Boots
- Off-Hands
- Shields
Below, you can also find a handy infographic if you’d like to save it!
Helm
All Classes
- All Stats
- Barrier Generation
- Basic Skill Attack Speed
- Cold Resistance
- Cooldown Reduction
- Crowd Control Duration
- Dexterity
- Fire Resistance
- Healing Received
- Intelligence
- Life On Kill
- Life Regeneration while Not Damaged Recently
- Lucky Hit Chance while You Have a Barrier
- Lightning Resistance
- Maximum Life
- Poison Resistance
- Shadow Resistance
- Socket
- Strength
- Total Armor
- Willpower
Barbarian
- Maximum Fury
- Ranks of Death Blow
- Ranks of Rupture
- Ranks of Steel Grasp
Druid
- Maximum Spirit
- Ranks of Poison Creeper
- Ranks of Ravens
- Ranks of Wolves
Necromancer
- Maximum Essence
- Ranks of Decrepify
- Ranks of Iron Maiden
Rogue
- Damage with Dual-Wielded Weapons
- Maximum Energy
- Ranks of Cold Imbuement
- Ranks of Poison Imbuement
- Ranks of Shadow Imbuement
Sorcerer
- Lucky Hit Chance while You Have a Barrier
- Maximum Mana
- Ranks of Hydra
- Ranks of Ice Blades
- Ranks of Lightning Spear
Chest
All Classes
- All Stats
- Barrier Generation
- Cold Resistance
- Control Impaired Duration
- Damage
- Damage Reduction
- Damage Reduction from Close Enemies
- Damage Reduction from Distant Enemies
- Dexterity
- Fire Resistance
- Intelligence
- Life on Kill
- Lightning Resistance
- Maximum Life
- Poison Resistance
- Shadow Resistance
- Socket
- Strength
- Thorns
- Total Armor
- Ultimate Skill Damage
- Willpower
Barbarian
- Brawling Skill Damage
- Damage Reduction from Enemies That Are Bleeding
- Damage Reduction while Fortified
- Fortify Generation
- Physical Damage
- Ranks of Challenging Shout
- Ranks of Ground Stomp
- Ranks of Iron Skin
- Ranks of Rallying Cry
- Weapon Mastery Skill Damage
Druid
- Companion Skill Damage
- Damage Reduction from Enemies That Are Poisoned
- Damage Reduction while Fortified
- Damage whiile in Human Form
- Damage while Shapeshifted
- Earth Skill Damage
- Fortify Generation
- Lightning Damage
- Overpower Damage with Werebear Skills
- Physical Damage
- Poison Damage
- Ranks of Blood Howl
- Ranks of Cyclone Armor
- Ranks of Debilitating Roar
- Ranks of Earthen Bulwark
- Storm Skill Damage
- Werebear Skill Damage
- Werewolf Skill Damage
Necromancer
- Blood Skill Damage
- Bone Skill Damage
- Damage for 4 Seconds After Picking Up a Blood Orb
- Damage Reduction from Affected By Shadow Damage Over Time Enemies
- Damage Reduction while Fortified
- Darkness Skill Damage
- Fortify Generation
- Maximum Minion Life
- Physical Damage
- Shadow Damage
- Summoning Skill Damage
Rogue
- Cutthroat Skill Damage
- Damage Reduction from Enemies That Are Poisoned
- Damage with Dual-Wielded Weapons
- Damage with Ranged Weapons
- Damage with Skills that Swap to New Weapons
- Imbued Skill Damage
- Marksman Skill Damage
- Physical Damage
- Poison Damage
- Shadow Damage
- Trap Skill Damage
Sorcerer
- Barrier Generation
- Cold Damage
- Conjuration Skill Damage
- Damage Reduction from Enemies That Are Burning
- Fire Damage
- Frost Skill Damage
- Lightning Damage
- Pyromancy Skill Damage
- Shock Skill Damage
Gloves
All Classes
- All Stats
- Attack Speed
- Critical Strike Chance
- Critical Strike Chance Against Injured Enemies
- Damage to Injured Enemies
- Dexterity
- IntelligenceLucky Hit Chance
Lucky Hit: - Chance to Restore [X]% Primary Resource
- Lucky Hit: Up to a [X]% Chance to Heal
- Lucky Hit: Up to a [X]% Chance to Slow
- Overpower Damage
- Strength
- Willpower
Barbarian
- Physical Damage Over Time
- Ranks of Double Swing
- Ranks of Hammer of the Ancients
- Ranks of Rend
- Ranks of Upheaval
- Ranks of Whirlwind
Druid
- Critical Strike Damage with Earth Skills
- Critical Strike Damage with Werewolf Skills
- Ranks of Landslide
- Ranks of Lightning Storm
- Ranks of Pulverize
- Ranks of Shred
- Ranks of Tornado
- Storm Skill Cooldown Reduction
Necromancer
- Critical Strike Damage with Bone Skills
- Ranks of Blight
- Ranks of Blood Lance
- Ranks of Blood Surge
- Ranks of Bone Spear
- Ranks of Sever
- Shadow Damage Over Time
Rogue
- Attack Speed for 4 seconds after Dodging an Attack
- Critical Strike Damage with Imbued Skills
- Ranks of Barrage
- Ranks of Flurry
- Ranks of Penetrating Shot
- Ranks of Rapid Fire
- Ranks of Twisting Blades
- Reduces the Arm Time of your Trap Skills
- Trap Skill Cooldown Reduction
Sorcerer
- Fire Damage Over Time
- Lightning Critical Strike Damage
- Ranks of Chain LightningRanks of Charged Bolts
- Ranks of Fireball
- Ranks of Frozen Orb
- Ranks of Ice Shards
- Ranks of Incinerate
Amulet
Implicit
- 18.5% Resistance to All Elements
All Classes
- Control Impaired Duration Reduction
- Cooldown Reduction
- Critical Strike Chance Against Injured Enemies
- Crowd Control Duration
- Damage
- Damage for 4 seconds After Killing an Elite
- Damage Reduction
- Damage Reduction from Close Enemies
- Damage Reduction from Distance Enemies
- Damage Reduction while Injured
- Dexterity
- Dodge Chance
- Healing Received
- Intelligence
- Lucky Hit Chance while You Have a Barrier
- Movement Speed
- Movement Speed for 4 Seconds After Killing an Elite
- Shrine Buff Duration
- Slow Duration Reduction
- Socket
- Strength
- Thorns
- Total Armor
- Ultimate Skill Damage
- Willpower
Barbarian
- Brawling Skill Damage
- Damage Reduction from Enemies That Are Bleeding
- Damage Reduction while Fortified
- Damage with Dual-Wielded Weapons
- Damage with Skills that Swap to New Weapons
- Damage with Two-Handed Bludgeoning Weapons
- Damage with Two-Handed Slashing Weapons
- Fury Cost Reduction
- Overpower Damage with Two-Handed Bludgeoning Weapons
- Ranks of All Defensive Skills
- Ranks of All Weapon Mastery Skills
- Ranks of the Brute Force Passive
- Ranks of the Counteroffensive Passive
- Ranks of the Cut to the Bone Passive
- Ranks of the Heavy Handed Passive
- Ranks of the No Mercy Passive
- Ranks of the Outburst Passive
- Ranks of the Slaying Strike Passive
- Ranks of the Tough as Nails Passive
- Ranks of the Wallop Passive
- Weapon Mastery Skill Damage
Druid
- Companion Skill Damage
- Damage Reduction while Fortified
- Damage while in Human Form
- Damage while Shapeshifted
- Earth Skill Damage
- Overpower Damage with Werebear Skills
- Ranks of All Companion Skills
- Ranks of All Defensive Skills
- Ranks of All Wrath Skills
- Ranks of the Call of the Wild Passive
- Ranks of the Crushing Earth Passive
- Ranks of the Defiance Passive
- Ranks of the Envenom Passive
- Ranks of the Natural Disaster Passive
- Ranks of the Nature’s Reach Passive
- Ranks of the Quickshift Passive
- Ranks of the Resonance Passive
- Ranks of the Stone Guard Passive
- Ranks of the Toxic Claws Passive
- Ranks of the Wild Impulses Passive
- Spirit Cost Reduction
- Storm Skill Cooldown Reduction
- Storm Skill Damage
- Total Armor while in Werewolf Form
- Werebear Skill Damage
- Werewolf Skill Damage
Necromancer
- Blood Skill Damage
- Bone Skill Damage
- Damage Reduction from Affected By Shadow Damage Over Time Enemies
- Damage Reduction while Fortified
- Darkness Skill Damage
- Essence Cost Reduction
- Minion Attack Speed
- Ranks of All Corpse Skills
- Ranks of All Curse Skills
- Ranks of All Macabre Skills
- Ranks of the Amplify Damage Passive
- Ranks of the Coalesced Blood Passive
- Ranks of the Compound Fracture Passive
- Ranks of the Death’s Reach Passive
- Ranks of the Evulsion Passive
- Ranks of the Fueled by Death Passive
- Ranks of the Gloom Passive
- Ranks of the Hellbent Commander Passive
- Ranks of the Imperfectly Balanced Passive
- Ranks of the Terror Passive
- Ranks of the Tides of Blood Passive
- Summoning Skill Damage
Rogue
- Attack Speed for 4 seconds after Dodging an Attack
- Cutthroat Skill Damage
- Damage Reduction from Enemies That Are Poisoned
- Damage with Dual-Wielded Weapons
- Damage with Ranged Weapons
- Energy Cost Reduction
- Imbued Skill Damage
- Imbuement Skill Cooldown Reduction
- Marksman Skill Damage
- Rank of All Agility Skills
- Rank of All Imbuement Skills
- Ranks of All Subterfuge Skills
- Ranks of the Deadly Venom Passive
- Ranks of the Exploit Passive
- Ranks of the Frigid Finesse Passive
- Ranks of the Impetus Passive
- Ranks of the Malice Passive
- Ranks of the Weapon Mastery Passive
- Reduces the Arm Time of your Trap Skills
- Trap Skill Cooldown Reduction
- Trap Skill Damage
Sorcerer
- Conjuration Skill Damage
- Frost Skill Damage
- Lucky Hit Chance while You Have a Barrier
- Mana Cost Reduction
- Pyromancy Skill Damage
- Ranks of All Conjuration Skills
- Ranks of All Defensive Skills
- Ranks of All Mastery Skills
- Ranks of the Conjuration Mastery Passive
- Ranks of the Devouring Blaze Passive
- Ranks of the Elemental Dominance Passive
- Ranks of the Endless Pyre Passive
- Ranks of the Glass Cannon Passive
- Ranks of the Hoarfrost Passive
- Ranks of the Icy Touch Passive
- Ranks of the Inner Flames Passive
- Ranks of the Permafrost Passive
- Ranks of the Shocking Impact Passive
- Shock Skill Damage
Rings
Implicit
- 25% Cold/Fire Resistance
- 25% Cold/Lightning Resistance
- 25% Cold/Poison Resistance
- 25% Cold/Shadow Resistance
- 25% Fire/Lightning Resistance
- 25% Fire/Poison Resistance
- 25% Fire/Shadow Resistance
- 25% Lightning/Poison Resistance
- 25% Lightning/Shadow Resistance
- 25% Poison/Shadow Resistance
All Classes
- Barrier Generation
- Critical Strike Chance
- Critical Strike Damage
- Damage Over Time
- Damage to Close Enemies
- Damage to Crowd Controlled Enemies
- Damage to Distant Enemies
- Damage to Injured Enemies
- Damage to Slowed Enemies
- Damage to Stunned Enemies
- Life Regeneration while Not Damaged Recently
- Lucky Hit Chance
- Maximum Life
- Overpower Damage
- Resource Generation
- Socket
- Vulnerable Damage
Barbarian
- Damage to Bleeding Enemies
- Damage while Berserking
- Fortify Generation
- Maximum Fury
- Physical Damage
Druid
- Critical Strike Damage with Earth Skills
- Critical Strike Damage with Werewolf Skills
- Damage to Poisoned Enemies
- Fortify Generation
- Lightning Damage
- Maximum Spirit
- Physical Damage
- Poison Damage
Necromancer
- Blood Orb Healing
- Critical Strike Damage with Bone Skills
- Damage for 4 Seconds After Picking Up a Blood Orb
- Damage to Affected by Shadow Damage Over Time Enemies
- Fortify Generation
- Golems Inherit [X]% of Your Thorns
- Maximum Essence
- Maximum Minion Life
- Physical Damage
- Shadow Damage
- Skeletal Mages Inherit [X]% of Your Thorns
- Skeletal Warriors Inherit [X]% of Your Thorns
Rogue
- Cold Damage
- Critical Strike Damage with Imbued Skills
- Damage to Chilled Enemies
- Damage to Dazed Enemies
- Damage to Enemies Affected by Trap Skills
- Damage to Frozen Enemies
- Damage to Poisoned Enemies
- Imbued Skill Damage
- Maximum Energy
- Physical Damage
- Shadow Damage
Sorcerer
- Cold Damage
- Cracking Energy Damage
- Damage to Burning Enemies
- Damage to Chilled Enemies
- Damage to Frozen Enemies
- Fire Damage
- Lightning Critical Strike Damage
- Lightning Damage
- Maximum Mana
Weapon
Implicit (Non-upgraded 725 Item Power values)
- 1h Axe: 28% Damage to Healthy Enemies
- 1h Mace: 31.5% Overpower Damage
- 1h Scythe: 206 Life on Kill
- 1h Sword: 17.5% Critical Strike Damage
- 2h Axe: 56% Damage to Healthy Enemies
- 2h Mace: 63% Overpower Damage
- 2h Scythe: 411 Life on Kill
- 2h Sword: 35% Critical Strike Damage
- Bow: 40% Damage to Distant Enemies
- Crossbow: 40% Vulnerable Damage
- Dagger: 20% Damage to Close Enemies
- Polearm: 56% Damage to Injured Enemies
- Staff: 35% Damage to Crowd Controlled Enemies
- Wand: 10% Lucky Hit Chance
All Classes
- All Stats
- Basic Skill Damage
- Core Skill Damage
- Critical Strike Damage
- Damage Over Time
- Damage to Close Enemies
- Damage to Crowd Controlled Enemies
- Damage to Distant Enemies
- Damage to Injured Enemies
- Damage to Slowed Enemies
- Damage to Stunned Enemies
- Lucky Hit: Up to [X] Chance to Execute Injured Non-Elites
- Mastery Skill Damage
- Overpower Damage
- Socket
- Ultimate Skill Damage
- Vulnerable Damage
Barbarian
- Damage to Bleeding Enemies
- Damage while Berserking
- Strength
Druid
- Critical Strike Damage with Earth Skills
- Critical Strike Damage with Werewolf Skills
- Damage to Poisoned Enemies
- Lightning Critical Strike Damage
- Overpower Damage with Werebear Skills
- Willpower
Necromancer
- Critical Strike Damage with Bone Skills
- Damage to Affected by Shadow Damage Over Time Enemies
- Intelligence
Rogue
- Critical Strike Damage with Imbued Skills
- Damage to Chilled Enemies
- Damage to Dazed Enemies
- Damage to Enemies Affected by Trap Skills
- Damage to Frozen Enemies
- Damage to Poisoned Enemies
- Dexterity
Sorcerer
- Damage to Burning Enemies
- Damage to Chilled Enemies
- Damage to Frozen Enemies
- Intelligence
- Lightning Critical Strike Damage
Pants
Implicit
- While Injured, Your Potion Also Grants 20% Maximum Life as Barrier
- While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds
- While Injured, Your Potion Also Restores 20% Resource
All Classes
- All Stats
- Control Impaired Duration Reduction
- Damage for 4 seconds After Killing an Elite
- Damage Reduction
- Damage Reduction from Close Enemies
- Damage Reduction from Distant Enemies
- Dexterity
- Dodge Chance
- Dodge Chance Against Close Enemies
- Healing Received
- IntelligenceLife Regeneration while Not Damaged Recently
- Maximum Life
- Potion Capacity
- Potion Drop Rate
- Socket
- Strength
- Thorns
- Total Armor
- Willpower
Barbarian
- Berserking Duration
- Damage Reduction from Enemies That Are Bleeding
- Damage Reduction while Fortified
- Ranks of Charge
- Ranks of Kick
- Ranks of Leap
- Ranks of War Cry
Druid
- Damage Reduction from Enemies that are Poisoned
- Damage Reduction while Fortified
- Ranks of Boulder
- Ranks of Hurricane
- Ranks of Rabies
- Ranks of Trample
- Total Armor while in Werebear Form
Necromancer
- Damage Reduction from Affected By Shadow Damage Over Time Enemies
- Damage Reduction while Fortified
- Ranks of Blood Mist
- Ranks of Bone Prison
- Ranks of Corpse Explosion
Rogue
- Damage for 4 Seconds After Dodging an Attack
- Damage Reduction from Enemies that are Poisoned
- Imbuement Skill Cooldown
- Ranks of Concealment
- Ranks of Dark Shroud
- Ranks of Poison Trap
- Ranks of Smoke Grenade
Sorcerer
- Crackling Energy Damage
- Damage Reduction from Enemies That Are Burning
- Ranks of Ball Lightning
- Ranks of Blizzard
- Ranks of Firewall
- Ranks of Meteor
Boots
Implicit
- +2 Max Evade Charges
- Attacks Reduce Evade’s Cooldown by 0.8 Second
- Evade Grants +50% Movement Speed for 1 Second
All Classes
- All Stats
- Cold Resistance
- Damage Reduction while Injured
- Dexterity
- Dodge Chance
- Dodge Chance Against Distant Enemies
- Dodge Change
- Fire Resistance
- Intelligence
- Lightning Resistance
- Movement Speed
- Movement Speed for 4 seconds After Killing an Elite
- Poison Resistance
- Shadow Resistance
- Shrine Buff Duration
- Slow Duration Reduction
- Strength
- Willpower
Barbarian
- Berserking Duration
- Fortify Generation
- Fury Cost Reduction
Druid
- Fortify Generation
- Spirit Cost Reduction
- Total Armor while in Werewolf Form
Necromancer
- Essence Cost Reduction
- Fortify Generation
- Ranks of Bone Spirit
- Ranks of Corpse Tendrils
Rogue
- Energy Cost Reduction
- Ranks of Caltrops
- Ranks of Dash
- Ranks of Shadow Step
Sorcerer
- Crackling Energy Damage
- Mana Cost Reduction
- Ranks of Flame Shield
- Ranks of Frost Nova
- Ranks of Ice Armor
- Ranks of Teleport
Off-Hands
Implicit
- 7% Cooldown Reduction
All Classes
- All Stats
- Barrier Generation
- Basic Skill Attack Speed
- Basic Skill Damage
- Cooldown Reduction
- Critical Strike Chance
- Critical Strike Chance Against Injured Enemies
- Crowd Control Duration
- Dexterity
- Healing Received
- Intelligence
- Life On Kill
- Lucky Hit Chance
- Lucky Hit: Chance to Restore [X]% Primary Resource
- Lucky Hit: Up to [X]% Chance to Slow
- Lucky Hit: Up to a [X]% Chance to Heal
- Lucky Hit Chance while You Have a Barrier
- Resource Generation
- Socket
- Strength
- Willpower
Druid
- Damage Reduction from Enemies That Are Poisoned
- Damage Reduction while Fortified
- Fortify Generation
- Spirit Cost Reduction
Necromancer
- Blood Orb Healing
- Damage Reduction from Affected By Shadow Damage Over Time Enemies
- Damage Reduction while Fortified
- Essence Cost Reduction
- Fortify Generation
- Maximum Minion Life
Sorcerer
- Crackling Energy Damage
- Damage Reduction from Enemies That Are Burning
- Lucky Hit Chance while You Have a Barrier
- Mana Cost Reduction
Shield
Implicit
- 20% Block Chance
- 60% Block Damage Reduction
- 627 Thorns
- 80% Main Hand Weapon Damage
All Classes
- All Stats
- Basic Skill Attack Speed
- Basic Skill Damage
- Cooldown Reduction
- Critical Strike Chance
- Critical Strike Chance Against Injured Enemies
- Crowd Control Duration
- Damage Reduction
- Damage Reduction from Close Enemies
- Damage Reduction from Distant Enemies
- Dexterity
- Healing Received
- Intelligence
- Life On Kill
- Lucky Hit Chance
- Lucky Hit: Chance to Restore [X]% Primary Resource
- Lucky Hit: Up to [X]% Chance to Slow
- Lucky Hit: Up to a [X]% Chance to Heal
- Maximum Life
- Resistance to All Elements
- Resource Generation
- Socket
- Strength
- Thorns
- Willpower
Necromancer
- Blood Orb Healing
- Damage for 4 Seconds After Picking Up a Blood Orb
- Damage Reduction from Affected By Shadow Damage Over Time Enemies
- Damage Reduction while Fortified
- Essence Cost Reduction
- Fortify Generation
- Maximum Minion Life
- Minion Attack Speed
To find optimal builds for for every class, head to our Diablo 4 Mobalytics site!
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